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Artist's Comments
Now this is a wip.
It is far from done, I'm currently modeling a few props that will make the scene more lively. I'm also working on the lighting (this here is just the basic mental ray physical sun & sky), the shaders for the street lamps and windows, and a few touch ups here and there. I'd like to get this kind of rendering: [link] I'm sure I could easily still spend 170 hours on this thing. But the show must go on... I've made tons of mistakes and learned alot on this one, this is my first "real" step in the 3D graphics world. I still have alot to learn, but I know that I'll have a much different approach on my next scene. Next year I'll be learning Character modeling with maya/zbrush..... All you 3d guys out there, please tell me what you think ( all the other guys too if you wanna Maya 2008, Mental Ray, Photoshop Daily DeviationGiven 2008-09-02Steam Ghetto W.I.P. by ~astrokevin is still a work-in-progress, but you can already see what great potential this picture has. It is a impressively rendered piece that has a realistic, steam era-fashioned feel that really brings you back to days long ago. An outstanding piece of work! (Suggested by ~piano-kun and Featured by `cosmosue) |
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July 29, 2008
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Comments
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Check my duck! [link] -:- [link]
Maybe some bloom...
Truely fantastic, i can't fault it. Can you explain how you worked out the textures by any chance? I would love to know. Im fairly new to texturing. One thing that would finish your piece is composition in Shake or After effects.
The car will be lit by the street lamps on wich I will add a slight glow and link it to only a few objects.
And what's bloom?
When I said "bloom", I was referring to the "glowing" effect that one often sees on objects such as rocks and buildings under scorching sun, or at sunset when the light is low.
On the whole it looks fantastic, the materials are a wonder!
Do you use radiosity to get the dust in the air like that? It's something I keep meaning to play with...
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Had a look at my Gallery yet . . . ?
<< As long as it looks good, Does it have to make Sense? >>
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Ambition bites the nails of success (U2)
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